> For the complete documentation index, see [llms.txt](https://help.craftsmanplus.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://help.craftsmanplus.com/play/properties/transform/responsivity/anchor-point.md).

# Anchor Point

<figure><img src="https://3019081569-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZBycFFNxrdS0X9OsGtmT%2Fuploads%2Fgit-blob-e8b30bb470fcc20394456a6ac39b1647f6c95137%2FAnchor%20Point.png?alt=media" alt=""><figcaption></figcaption></figure>

An **Anchor Point** sets the layer’s reference point for positioning and responsive behavior. In the **Responsivity** section, the Anchor Point dropdown lets you choose *which point on the layer* should be treated as the origin point when the layer is positioned, pinned, or scaled.

By default, Anchor Point is set to **Center**.

### **Why Anchor Points Matter**

Changing the anchor point lets you control *what part of the layer* behaves as the reference when:

* [**Pinning**](/play/properties/transform/responsivity/pinning.md) keeps the layer a fixed distance from a selected screen area
* [**Scaling**](/play/properties/transform/responsivity/scaling.md) resizes the layer across different viewport sizes
* **Transforms and animations** are evaluated (so motion and scaling feel consistent with your chosen reference)

This is especially useful for UI elements and layouts where you want a specific corner/edge of the layer to remain stable as the experience adapts.

### **Anchor Points + Nested Layers**

If your layer contains child layers (like groups), anchor-based responsive behavior remains consistent as the parent layer transforms, helping nested layouts stay aligned.

### **Anchor Point Options**

The dropdown includes nine options:

* Top Left, Top Center, Top Right
* Center Left, Center, Center Right
* Bottom Left, Bottom Center, Bottom Right

### **How to change a layer’s anchor point**

1. Select a layer.
2. Open the **Responsivity** section.
3. Open the **Anchor Point** dropdown.
4. Choose the anchor point you want.

When you switch anchor points, PLAY recalculates the layer’s X/Y position so the layer **does not visually jump** on the canvas—your layer stays in the same place, but its internal reference point changes.


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