Combine Gestures and Actions to make layers respond to taps, swipes, and drags, with optional Press Effect feedback.
Interactions let you make a layer respond to user input—like a click, tap, swipe, or drag—so your project feels interactive instead of static.
In PLAY, an Interaction is made of two parts:
Gesture = the user’s input (what they do)
Examples: Single Tap, Swipe Up, Drag and Drop, Hold and Release.
Action = what happens as a result (what PLAY does)
Examples: Restart Scene, Play Next Scene, Hide Layer, Trigger Audio, and more.
When you assign a Gesture and an Action to a layer, PLAY listens for that user input during export/playback. When the Gesture happens, PLAY triggers the Action.
Many interactive layers benefit from visual feedback (like a button press). PLAY supports this through Press Effect settings.
Interactions are located within each layer's Properties Panel, in the Interactions section. This means each layer can have its own behavior, host multiple interactions, and multiple layers can behave differently within the same scene.
Adding a Interaction
1
Select a layer
Select the layer you want to add the interaction to and open the Properties Panel.
2
Click the "+" in the Layer's Interaction Section
This opens the Interaction Properties popup which lets you configure the gestures, actions, and properties of each interaction. Note: Each layer supports unlimited interactions!
3
Choose a Gesture
By default, the Single Tap gesture will be used. To learn more about the different gesture types see: Gestures
4
Choose an Action
To learn more about the different action types see: Actions
5
Export / Preview → the layer now responds to that gesture with that action!
Note: To have the same gesture trigger multiple actions, add multiple actions with the same gesture!
Summary
Interactions make a layer respond to input during playback/export.
Each interaction is Gesture (input) + Action (result).