Transform

The Transform section controls a layer’s position, size, and orientation inside its parent (the canvas, or a group/container if the layer is inside one). Transform is the core way you place and arrange content in PLAY.
Transform includes:
Position: X, Y
Size: W, H + Aspect Ratio Lock
Rotation: Rotation (degrees)
Flip: Flip Horizontal, Flip Vertical
Alignment: Left / Center / Right / Top / Middle / Bottom
How Transform Works in PLAY
PLAY does not position layers using pixels. Instead, Transform uses a percentage-based system:
X / Y are the layer’s position as a percentage relative to the parent.
W / H are the layer’s size as a percentage relative to the parent.
This makes layouts scale naturally as the canvas (or container) changes size.
Parent Space: Artboard vs Groups
Transform is always relative to the layer’s parent:
If the layer is not inside a group/container, the canvas is the parent.
If the layer is inside a group/container, the group/container is the parent.
Example: If a layer is inside a group, X = 50% (Anchor Point = Center) places it halfway across the group, not halfway across the full artboard.
Position
X and Y are measured from the left/top edges of the parent.
X
Moves the layer left/right within its parent using a percentage.
0% = left edge of the parent
100% = right edge of the parent
Values can go below 0% or above 100% to position the layer partially or fully off-parent.
Y
Moves the layer up/down within its parent using a percentage.
0% = top edge of the parent
100% = bottom edge of the parent
Values can go below 0% or above 100%.
Note: The origin of a layer's X/Y is the anchor point of that layer, learn more about anchor points here. For example, aligning a layer visually to the right side doesn’t always mean X becomes 100%. X/Y follow the anchor, not the layer’s outer edge.
Size
W (Width) and H (Height)
Controls how much of the parent’s width/height the layer occupies.
W/H can exceed 100% if you want a layer larger than its parent.
W/H scale as the parent scales, because they’re percentage-based.
Aspect Ratio Lock
Between W and H is an aspect ratio lock:
Locked: changing W automatically updates H (and vice versa) to preserve proportions.
Unlocked: W and H can be changed independently.
Rotation
Rotation is measured in degrees.
Clockwise is positive.
Range: -360° to 360°.
Flip

Flip controls change the visual orientation of a layer:
Flip Horizontal
Flip Vertical
These flips affect the appearance of the layer and are not intended to change how position/rotation behaves.
Alignment Controls

The alignment row contains six buttons:
Horizontal: Left (ALT+L), Center (ALT+C), Right (ALT+R)
Vertical: Top (ALT+T), Middle (ALT+M), Bottom (ALT+B)
Clicking an alignment button moves the layer by updating its X and/or Y so it aligns within its parent. Alignment is applied relative to the parent (canvas if not grouped, otherwise the group/container).
Not every layer type supports every transform property. Depending on the layer type:
X/Y/W/H may appear but be greyed out when they can’t be edited.
Other controls (like Rotation, Flip, and Alignment) may be hidden entirely if they aren’t relevant.
Last updated